Houjun Liu

skinning

skinning is a notion in graphics which solves Cloth Fitting Task which adds a prior \(S\qty(\theta)\) which is not learned to make the learning of \(D\qty(\theta)\) easier

\begin{equation} \phi = f_{}\qty(\theta) = S \qty(\theta) + D \qty(\theta) \end{equation}

so then, when we make a model, keeping around \(S\qty(\theta)\) which is learned by physical dynamics, and constraining a displacement map \(D\qty(\theta)\) within each square \(S\qty(\theta)\).

We can then rasterize the diffs into RGB space into a grid, then we can run a CNN.